BRAD ALBRIGHT
ILLUSTRATOR / ARTIST/ DESIGNER
BRAD ALBRIGHT
ILLUSTRATOR / ARTIST/ DESIGNER
ARTIST STATEMENT
Celebrating a shared love of live music, pinball, arcade gaming, and pop culture at large, my work seeks to engage viewers in novel ways and use interactivity, dimensionality, and nostalgia to blur the line between fine art and accessible fun.
I am perhaps best known as 'that 3D guy,' bringing a modern approach to what I call ‘old school 3D’ poster art with red/blue glasses. I also build three-dimensionally layered woodcut illustrations that often take a step further towards interactivity by including kinetic springs and ball-bearings or custom light shows..
Blending a modern pop illustrator's sensibility and toolkit with traditional printmaking training, my drawn work seeks to immerse and engage viewers through scenes that seem accessible and familiar on the surface, but which reveal deeper layers of story, detail, and intrigue upon closer inspection.
Erin Winick Anthony
Science Communicator
Erin Winick Anthony
Science Communicator
Erin Winick Anthony is competitive pinball player and the founder of STEAM Power Media, a science communication company focused on digital storytelling. She helps scientists and engineers explain their work to the rest of the world through writing, video, and social media. Erin has a social media following of more than 325K to whom she shares space, science and pinball content. That includes her pinball series Learnging to Flip which documents her journey of learning to play competitive pinball. She holds a mechanical engineering degree from the University of Florida and previously worked as a science communication specialist at NASA’s Johnson Space Center for the International Space Station. Find Erin on social media @erinwinick. Subscribe to Erin's channel on YouTube to see her newest major pinball project, The History of Space Through Pinball Machine Art, which premiered in September:
Barrels of Fun Factory Tour
To Be Announced!
Barrels of Fun Factory Tour
To Be Announced!
Visit our ticket page for the Barrels of Fun Factory Tour 2026 and join us for a guided tour through our cutting-edge pinball manufacturing facility. Guests will be immersed in the captivating world of pinball creation, with the opportunity to see the process up close and enjoy numerous thrilling benefits.
David Crane
Activision Video game designer
David Crane
Activision Video game designer
David Crane – David Crane is one of the most successful designers of entertainment software in the world. His award winning video games, led by Pitfall!™, Ghostbusters™, A Boy and His Blob™, and Amazing Tennis™ are acknowledged as some of the most innovative and popular in the interactive entertainment industry.“ – Classic Gaming Expo “Crane helped define Activision’s earlier efforts with games like Pitfall!, Decathlon, Ghostbusters (a particularly great effort considering most licensed games — especially in the earlier days of the industry — were terrible to the point of almost causing it to cave in on itself) and Little Computer People (arguably the first modern digital pet).” — IGN
G to the Next Level
Sega Historian & YouTuber/Twitch Streamer
G to the Next Level
Sega Historian & YouTuber/Twitch Streamer
“G”, aka G to the Next Level, is a 30+ year Sega historian and Sonic Collector. G’s largest passion lies in the worlds of Sega and Sonic the Hedgehog: their history, pop culture impact, and, of course, the games. G regularly streams Sega & Sonic games on Twitch, makes YouTube retro gaming deep dives, is an Official Sega Creator and a Capcom Creator, and shares how to find various Sonic the Hedgehog items on Instagram and TikTok.
G’s main projects, “Growing Up Genesis A-Z” and “Dreaming ‘Bout Dreamcast,” are comprehensive A-Z compendiums about Sega’s most impactful consoles, the Sega Genesis (Mega Drive) & Sega Dreamcast, including streaming & reviewing the entire USA game library on Twitch and YouTube. They have also served as a host/emcee for several USA-based conventions as well as conducted numerous industry interviews. G has even been featured on Sega’s, Atlus USA’s, Capcom’s, and the Official Sonic the Hedgehog live streams and social media efforts.
SOPHIE GREY.
Musical Guest (friday only)
SOPHIE GREY.
Musical Guest (friday only)
SOPHIE GREY. (the period is intentional) is taking on the world one song at a time armed with her keytar synth-ax and a propensity for writing, arranging, performing and producing her own modern electro, new wave-inspired music. SOPHIE spent this past summer taking her “Retro Electro” sound to the prestigious Isle of Wight Festival in the UK and across Europe with stops in Amsterdam and London in support of her self-produced EP “Just Another Sonic Monday (TM).” SOPHIE also toured in Ontario and New Brunswick, Canada. tapedmagazine.uk had this to say about SOPHIE’s live set: “Starting with unconditional energy and lovable aura was Sophie Grey., a fabulous performer … other-worldly. Her art has a very electronic and bubbly sound. The way her appearance complements her sound is captivating.” SOPHIE GREY. is a classically-trained pianist and keyboardist who studied piano performance at the Colburn School in Los Angeles. SOPHIE also honed her engineering and production skills by working at the renowned Village Recorder Studios. SOPHIEʼs original productions - which blend live instrumentation and sparkling electronic sounds - are informed by a deep-rooted love for synth-pop music. SOPHIE describes her sound as “Retro Electro.”
Tim Kitzrow
Game voice Talent: Bally/Williams, EA Sports, Stern
Tim Kitzrow
Game voice Talent: Bally/Williams, EA Sports, Stern
(guest/Booth/Panelist)
TIM KITZROW is the iconic voice of your favorite sports franchises — NBA Jam, NFL Blitz, NHL Hitz and MLB Slugfest — and over a dozen classic pinball games. With NBA JAM, which grossed over $2 BILLION to date, Kitzrow introduced BOOMSHAKALAKA to the NBA lexicon and earned pop culture immortality.
Dan Kitchen
Activision Game Designer
Dan Kitchen
Activision Game Designer
Dan Kitchen – As passionate game player and veteran Activision Game Designer, Dan Kitchen is credited with producing over 240 commercially released games across 15 game platforms. During his career Dan is renowned for designing such Atari 2600 classics as CRACKPOTS™, GHOSTBUSTERS™, TOMCAT: THE F-14 FIGHTER SIMULATOR™, CROSSBOW™ and KUNG-FU MASTER™. Dan has recently released CASEY'S GOLD!™ for the Atari 2600 which has been received with rave reviews.
Garry Kitchen
toy/video game designer
Garry Kitchen
toy/video game designer
Garry Kitchen – Garry Kitchen is a renowned toy/video game designer. Kitchen’s hit games include Donkey Kong (Atari), Keystone Kapers, GameMaker (1985), and Bart (Simpson) vs. the Space Mutants. Garry’s awards include Designer of the Year, Video Game of the Year, and SPA Excellence in Software. His work is highlighted in many documentaries, including World 1-1, Atari: Game Over, Batteries Not Included, The Artists, and Unlocked: The World of Games, Revealed. Kitchen serves on the Advisory Board of the National Video Game Museum.
Brian Matherne
Gaming Author
Brian Matherne
Gaming Author
am a vintage gaming collector, who returned to collecting in 2007. The Atari Video Computer System (VCS, later known as the 2600), Mattel Intellivision, GCE’s Vectrex, and Milton Bradley’s Microvision were my original entrance into the video game world, back in the early 80’s. During the late 1980s through the 1990s, I amassed the largest collection of Arena Football merchandise outside of the Arena Football Hall of Fame museum in Iowa. I was even referred to as the “#1 Arenafan in LA” (Louisiana). During those years, I had front row season tickets, was an Arenafan.com sports writer, ran an online fan club, and a webmaster for a team’s website. Currently, I'm the curator of “The Most Comprehensive Atari VCS/2600 Homebrew List” on the internet, which began in 2013. Most recently, I've assembled the largest ROM pack for the AtGames Atari Flashback Portable. I'm also the webmaster for the website www.VideoGameStores.net, which lists' all video game stores, arcades, and conventions.
Charles D. Moisant
Artist & Publisher
Charles D. Moisant
Artist & Publisher
Charles D. Moisant is a writer, publisher, game designer, and creative entrepreneur whose work spans comics, tabletop gaming, role-playing games, and immersive storytelling. As the founder of Silver Phoenix Entertainment, Charles has spent years developing original worlds, characters, and interactive experiences that blend action, adventure, science fiction, fantasy, and horror. His passion for storytelling and world-building has made him a respected voice within the independent gaming and publishing communities. Throughout his career, Charles has created and published a diverse range of projects, including comic books, tabletop games, role-playing systems, and multimedia entertainment properties. His work is driven by a commitment to imagination, creativity, and community engagement, bringing players and readers into richly developed worlds filled with memorable characters and exciting narratives. Whether designing game mechanics, crafting stories, or developing new intellectual properties, Charles approaches each project with the goal of creating meaningful and entertaining experiences. Today, Charles continues to develop new games, comics, and creative ventures while sharing his passion for storytelling with audiences around the world. His unique perspective as both a creator and publisher offers fans a fascinating look at the independent side of the gaming and entertainment industries, where imagination, innovation, and dedication come together to transform ideas into unforgettable adventures.
Paul E. Niemeyer
Game Artist
Paul E. Niemeyer
Game Artist
(guest/Booth/Panelist)
In a career spanning disciplines as diverse as arcade game cabinet illustration, board game design, marketing and advertising art and design, and haunted attraction and amusement ride design, Paul E. Niemeyer has created a niche for himself as a creative adventurer. While his illustration work for the Mortal Kombat arcade cabinet and logo is perhaps some of his most revered work in pop culture history, his work also graced the video games Tron, Spy Hunter, PacMan Plus, Super PacMan, Professor PacMan, and many, many more. He keeps busy these days designing amusement rides, and continues working in game art and design
Greg Peters
Artist - Animator - Character Designer
Greg Peters
Artist - Animator - Character Designer
Greg Peters is a four-time Daytime Emmy Award-winning animator, character designer, storyboard artist, and illustrator whose work has helped define some of the most beloved animated series of the past three decades. Best known for his contributions to Animaniacs and Pinky and the Brain, Greg has played a key role in bringing memorable characters, expressive performances, and timeless storytelling to audiences around the world. His award-winning work earned Daytime Emmy Awards for Animaniacs in 1995 and Pinky and the Brain in 1996, 1997, and 1998. Over a distinguished career spanning television, film, and video games, Greg has collaborated with many of the industry's leading studios, including Warner Bros. Animation, Walt Disney Animation, Nickelodeon, Hanna-Barbera, Cartoon Network, Paramount Pictures, Sega of America, and Insomniac Games. His extensive credits include Rugrats, A Pup Named Scooby-Doo, Tom and Jerry Kids, Timon & Pumbaa, Mickey MouseWorks, House of Mouse, Baby Looney Tunes, Sonic the Hedgehog, and character development work on Ratchet & Clank. From classic Saturday morning cartoons to iconic video game franchises, Greg's artistry has entertained generations of fans while helping shape the visual language of modern animation. Today, he continues to share his passion for storytelling, character creation, and the creative process, offering audiences a unique perspective from behind some of animation's most enduring and influential productions. GREG PETERS – PROFESSIONAL ANIMATION & ART CAREER TIMELINE AWARDS & RECOGNITION • Daytime Emmy Award Winner (1995) – Animaniacs • Daytime Emmy Award Winner (1996) – Pinky and the Brain • Daytime Emmy Award Winner (1997) – Pinky and the Brain • Daytime Emmy Award Winner (1998) – Pinky and the Brain 1989 – Murakami Wolf Swenson • Storyboard Artist – Teenage Mutant Ninja Turtles 1990–1992 – Hanna-Barbera Productions • Character Designer – Fender Bender 500 • Storyboard Artist – A Pup Named Scooby-Doo • Animator – Tom and Jerry Kids • Animator – Adventures of Don Coyote • Animator – Monster Tales • Animator – Fish Police • Animator – The Flintstones and The Jetsons Television Commercials • Character & Prop Designer – Droopy Dog Detective 1991 – Fox Children's Network • Animator – Network Bumpers 1992 – Paramount Pictures • Special Effects Animator – Cool World 1993 – Amblin Animation • Animator – Family Dog 1993 – Hyperion Animation • Storyboard Artist – Itsy Bitsy Spider 1993–1994 – Klasky Csupo / Nickelodeon • Character Designer – Rugrats 1993–1998 – Warner Bros. Animation • Character Designer & Layout Artist – Animaniacs • Character Designer & Layout Artist – Taz-Mania • Character Designer – Pinky and the Brain 1994–1996 – Sega of America • Animator – Sonic the Hedgehog 3 • Animator – Sonic Spinball • Animator – Disney's Bonkers • Animator – Garfield • Character Development Artist – Ratchet and Bolt (early development project that later evolved into the Ratchet & Clank franchise) 1995–1996 – Walt Disney Animation • Character Layout Artist – The Lion King's Timon & Pumbaa 1998–1999 – Cartoon Network Studios • Illustrator – Promotional Artwork & Studio Projects 1999–2004 – Walt Disney Animation • Storyboard Artist – Mickey MouseWorks • Storyboard Artist – House of Mouse 2002 – Warner Bros. Animation • Storyboard Artist – Baby Looney Tunes 2004–2010 – Miracle Animation Studios • Animator – Various Animated Productions 2010–Present • Independent Illustrator • Character Development Artist • Caricature Artist CAREER HIGHLIGHTS • Four-Time Daytime Emmy Award Winner • More than 35 years of professional experience in animation, storyboarding, character design, illustration, and visual development. • Credits include Animaniacs, Pinky and the Brain, Rugrats, Teenage Mutant Ninja Turtles, Sonic the Hedgehog, Timon & Pumbaa, Mickey MouseWorks, House of Mouse, Baby Looney Tunes, A Pup Named Scooby-Doo, Tom and Jerry Kids, and numerous other animated productions. • Worked with Warner Bros. Animation, Walt Disney Animation, Nickelodeon, Hanna-Barbera, Cartoon Network, Paramount Pictures, Sega of America, Amblin Animation, Hyperion Animation, and Miracle Animation Studios.
Sun flowers for tofu
Cosplayer
Sun flowers for tofu
Cosplayer
Sunflowersfortofu is a Houston, Texas–based veteran cosplayer with a passion for bringing characters from anime, video games, and pop culture to life. She enjoys all aspects of cosplay, from crafting and upcycling materials to thrifting creative costume pieces. When she’s not in costume, she loves inspiring others through her creativity and occasionally shares the hobby with her children, who enjoy crafting and cosplaying alongside her.
Todd Tuckey
Game Personality: TNT Amusements, You Tube Personality
Todd Tuckey
Game Personality: TNT Amusements, You Tube Personality
Todd Tuckey (guest/Panelist) Todd is the owner and President of TNT Amusements Inc.; he also runs the company’s official YouTube channel. With over 1200 YouTube video episodes and 500 hours of programming showcasing our beautiful, reconditioned Arcade machines that we sell, TNT Amusements Inc. in Southampton, PA, continues its tradition of quality and craftsmanship in its 37th year, selling over 27,000 machines to over 13,000 customers worldwide! Plus, our free LIFETIME tech support by phone or email is available 6 days a week – even in the evenings!
USS Zavala: NCC-74709
Star Trek Fan Club
USS Zavala: NCC-74709
Star Trek Fan Club
Starfleet Region 3’s best ship, the USS Zavala: NCC-74709. We are a Star Trek science fiction fan club focused primarily in the Houston/Galveston area and a proud member of STARFLEET International.
Brett Weiss
Game Author
Brett Weiss
Game Author
Brett Weiss has been a gamer since 1975 and a professional gaming writer since 1997. He’s the author of 14 books, including The NES Omnibus, The SNES Omnibus, The 100 Greatest Console Video Games series, and the newly published Retro Pop Culture A to Z Vol. 2: From Activision to Zelda. With his Classic Home Video Games series, he wrote the world’s first complete guides to numerous video game consoles, from the Intellivision to the Genesis. He also wrote the world’s first and only encyclopedia about the rock band KISS. Weiss has appeared in gaming documentaries and has had articles published in countless magazines and newspapers, including Game Informer, Fangoria, Filmfax, The Comics Buyer’s Guide, Old School Gamer Magazine, and AntiqueWeek, where he has a column called “The Pop Culture Collective.” On YouTube, he’s the host of Tales from a Retro Gamer, which you can check out here: https://www.youtube.com/@BrettWeissRetroGamer
